Computer Graphics Dude
Experienced generative AI researcher with a strong background in computer graphics, animation, and VFX.
I am currently a senior research scientist at Kyoso, previously at Meta AI.

I completed my PhD at Tel Aviv University, in the Computer Graphics lab led by Daniel Cohen-Or.
My research initially focused on shape analysis, segmentation and shape matching.
In recent years I have led research projects in generative 3D modeling and texturing, image and video generation, diffusion models, training and fine-tuning LLMs and VLMs, and conversational agents.

I also have prior experience and in-depth knowledge of VFX production techniques.

PUBLICATIONS

Meta 3D Gen (Technical Report)
*Raphael Bensadoun, *Tom Monnier, *Yanir Kleiman, Filippos Kokkinos,
Yawar Siddiqui, Mahendra Kariya, Omri Harosh, Roman Shapovalov,
Emilien Garreau, Animesh Karnewar, Ang Cao, Idan Azuri, Iurii Makarov,
Eric-Tuan Le, Antoine Toisoul, David Novotny, Oran Gafni,
Natalia Neverova, Andrea Vedaldi
Meta AI, 2024