Computer Graphics Dude
I am currently a research engineer at Meta AI.
I completed my PhD at Tel Aviv University, in the Computer Graphics lab led by Daniel Cohen-Or,
followed by a post-doc position at Laboratoire d'Informatique de l'École Polytechnique (LIX).

My research has focused on shape analysis and deep learning application to the 3D and 2D domains.

PUBLICATIONS

Meta 3D Gen
Raphael Bensadoun, Tom Monnier, Yanir Kleiman, Filippos Kokkinos,
Yawar Siddiqui, Mahendra Kariya, Omri Harosh, Roman Shapovalov,
Emilien Garreau, Animesh Karnewar, Ang Cao, Idan Azuri, Iurii Makarov,
Eric-Tuan Le, Antoine Toisoul, David Novotny, Oran Gafni,
Natalia Neverova, Andrea Vedaldi