I am currently a research engineer at Meta AI.
I completed my PhD at Tel Aviv University, in the Computer Graphics lab led by Daniel Cohen-Or, followed by a post-doc position at Laboratoire d'Informatique de l'École Polytechnique (LIX).
My research initially focused on shape analysis, shape and image similarity, segmentation and shape matching. In recent years I have focused mainly on deep learning techniques and their application to 3D models.
Some of my latest projects include:
It is always best to contact me by email: yanirk@gmail.com.
I currently live in London, and can also be reached by the following phone number: +44 73 053 14271.
I completed my PhD at Tel Aviv University, in the Computer Graphics lab led by Daniel Cohen-Or, followed by a post-doc position at Laboratoire d'Informatique de l'École Polytechnique (LIX).
My research initially focused on shape analysis, shape and image similarity, segmentation and shape matching. In recent years I have focused mainly on deep learning techniques and their application to 3D models.
Some of my latest projects include:
- 3D shape generation and texture generation
- Generative modeling, procedural modeling, and procedural shading
- Point cloud generation and clean up
- Image denoising, reconstruction and classification in a VFX production environment
It is always best to contact me by email: yanirk@gmail.com.
I currently live in London, and can also be reached by the following phone number: +44 73 053 14271.
RESUME SUMMARY
2020-now | Meta AI | Research Engineer |
2019-2020 | Shapes AI | Research Scientist |
2018-2019 | DNEG | Software Developer |
2016 - 2017 | École Polytechnique | Post-doc Researcher |
2011 - 2016 | Tel Aviv University | PhD, Computer Science |
2010 | Crew 972 | Lighting / Compositing / Effects |
2008 | MutualArt Inc. | Algorithms Developer |
2005-2007 | Amobee Media Systems | Development Team Leader |