I am a software developer at DNEG visual effects.
I received my PhD from Tel Aviv University where I was a part of the Computer Graphics lab,
followed by a post-doc in Laboratoire d'Informatique (LIX) at École Polytechnique near Paris.
My professional experience spans two years as a 3D artist in visual effects and animation projects, and over 10 years in software development as programmer and team leader.
My research has focused on shape analysis, shape and image similarity, segmentation and shape matching.
Recently I have taken an interest in Deep Learning. I published a deep learning paper (PCPNet, 2018) and employed deep learning solutions in my current position.
SIGGRAPH (2014, 2015, 2016)
SIGGRAPH ASIA (2014, 2015)
Eurographics (2015, 2016, 2017)
Computer Graphics Forum (2014, 2015)
The Visual Computer (2016, 2017)
Transactions on Visualizations and Computer Graphics (2017, 2018)
Graphical Models (2015)
Computer and Graphics (2013)